Info on rabbit_hunt:

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# Tags
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_rh_
tag on the master armorstand to indicate a running game.

_rh_winPoints
tag on the marker armorstand that determines whether the game is played by points (tag exists) or time (tag doesn't exist)


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# Scores and Scoreholders
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#rh_timeLimit (rh_timer)
fakeplayer that holds the time limit for the game in ticks in rh_timer

#rh_pointLimit (rh_points)
fakeplayer that holds the points limit for the game in rh_points